Item Groups
There are several types used to specify different groups of items.
Runtime Items
Section titled “Runtime Items”GunMeleeWeapon
Section titled “GunMeleeWeapon”Type: GunWeapon | MeleeWeapon
AnyWeapon
Section titled “AnyWeapon”Type: GunWeapon | GrenadeWeapon | MeleeWeapon
AnyItem
Section titled “AnyItem”Type: Item | AnyWeapon
ItemBeforeHit
Section titled “ItemBeforeHit”Type: AnyWeapon | ExplosionParams
Definitions
Section titled “Definitions”AnyItemDefinition
Section titled “AnyItemDefinition”Type: ItemDefinition | GunWeaponDefinition | MeleeWeaponDefinition | GrenadeWeaponDefinition
ItemDefinitionOnHitClient
Section titled “ItemDefinitionOnHitClient”Type: GunWeaponDefinition | MeleeWeaponDefinition | GrenadeWeaponDefinition