MeleeWeapon
note
This class inherits additional properties and methods from BaseWeapon
.
These are properties specific to melee weapons.
Properties
Kind
Type: "Melee"
Always set to "Melee". Used to differentiate between classes.
Definition
Type: MeleeWeaponDefinition
The MeleeWeaponDefinition
of the melee.
LastAttackTime
Type: number
The last time (as returned by workspace:GetServerTimeNow()
) the primary fire of the melee was used.
warning
This does not get set when alternate fire is used.